Articles

Thoughts on engineering, building products, and making things.

The System Prompt: Teaching Claude How to Behave, Not What to Say
AI Engineering

The System Prompt: Teaching Claude How to Behave, Not What to Say

A small experiment — a Claude-powered math tutor for kindergartners — shows why the system prompt is the most underrated parameter in the Claude API.

Sep 8, 2026  •  4 min read
Why Claude Doesn't Remember What You Said Two Messages Ago
AI Engineering

Why Claude Doesn't Remember What You Said Two Messages Ago

The Claude API is stateless — there's no hidden memory between calls. Here's how multi-turn conversations actually work under the hood, and why that matters for cost and context.

Sep 7, 2026  •  4 min read
Building a Concurrency-Limited Worker Pool with Promises
Software Development

Building a Concurrency-Limited Worker Pool with Promises

How to write a small, dependency-free utility that runs async tasks with a maximum concurrency limit, using nothing but native Promises.

Mar 19, 2026  •  7 min read
TypeScript: Type Aliases vs Interfaces
Software Development

TypeScript: Type Aliases vs Interfaces

A practical breakdown of when to reach for a type alias and when to reach for an interface, and why the difference matters less than the ecosystem convention around it.

Mar 11, 2026  •  6 min read
Building scalable APIs with Python and functional patterns
Software Development

Building scalable APIs with Python and functional patterns

Lessons learned from building high-throughput APIs at scale using Python, functional programming patterns, and modern async frameworks.

Feb 14, 2026  •  8 min read
Infrastructure as code: lessons from production deployments
DevOps

Infrastructure as code: lessons from production deployments

Hard-won lessons from managing cloud infrastructure with Terraform across multiple environments and teams.

Jan 27, 2026  •  12 min read
Designing custom enclosures: from Fusion 360 to finished product
3D Printing

Designing custom enclosures: from Fusion 360 to finished product

A practical guide to designing 3D-printed enclosures for electronics projects, from CAD to post-processing.

Jan 9, 2026  •  6 min read
Understanding TypeScript Utility Types: Partial and Beyond
Software Development

Understanding TypeScript Utility Types: Partial and Beyond

A practical guide to TypeScript's built-in utility types like Partial, showing how they simplify your code and improve type safety.

Mar 3, 2025  •  5 min read